THE FIXES · FREE GAMES
THE FIXES PROGRAM ↗
OPEN IT. PROJECT IT. PRESS PLAY.

Indoor RecessWithout the Headache.

Live whole-class games built for the classroom projector. The class plays. The screen handles the timing, outcomes, scoring and resets. You supervise.

NO STUDENT DEVICESNO ACCOUNTSNO DOWNLOADSFREE TO PLAY
TEACHER-OPERATED: These games are designed to be opened and controlled by an educator or supervising adult. Students should not enter personal information directly into the website.

Choose today’s game.

New to a game? Open the Teacher Guide first. Returning teachers can jump straight into play.

GAME 01 · LIVE MARBLE TOURNAMENT

The Corner Cup™

Students choose a colour and watch six live marbles race through a randomized elimination course. Eliminated groups immediately join surviving zones.

15–20 MIN · SIX ZONES · NO EQUIPMENT
GAME 02 · SILENT BALL

The Second Chance Fix™

Enter student names, choose a consequence style, and run silent ball with visible player status and built-in routes back into the game.

10–25 MIN · SOFT BALL · TEACHER CALLS
GAME 03 · HIDDEN TIMER

Hot Potato Fix™

Students keep passing while a silent randomized timer runs. When the screen flashes HOT, tap the student holding the classroom-safe object.

5–15 MIN · SOFT OBJECT · SURVIVAL SCORING
GAME 04 · THREE REACTOR TEAMS

Rock Paper Reactor™

Three permanent teams perform their assigned movement, face The Machine, earn Power Cores and play through a fully automated championship.

15–20 MIN · SELF-RUNNING · ZERO ELIMINATION
GAME 05 · SIX COLOUR VAULTS

The Vaultstorm Fix™

Students move to a colour zone, lock in their choice and watch six unpredictable vault outcomes reveal automatically across three complete runs.

FULL RECESS · SELF-RUNNING · MOVEMENT GAME
GAME 06 · LIVE MATH DUELS

The Showdown Fix™

Two students face a generated math challenge. First correct answer stays, the other rotates, and the screen handles questions, reveals and timing.

MATH EDITION · K–6 SKILLS · ZERO PREP
FIRST-TIME TEACHER?

The PDF guides are deliberately short. They explain the room setup, student directions and the exact moment—if any—when the teacher needs to tap the screen.