GAME 03 · LIVE SPACE RACE

Corner Cup™: Rocket Run

A space-racing version of the Corner Cup choose-race-rescue format with live ships, route selection and an Orbit Cup championship.

GRADES K-68-20 MINUTESNONE
Indoor RecessMovementWhole ClassSelf-Running
Gameplay preview for Corner Cup™: Rocket Run

How the game works

  1. Choose Quick Launch or Galactic Championship.
  2. Students select a live crew before launch.
  3. Ships race through routes such as Asteroid Alley, Gravity Run or Wormhole Sprint.
  4. The first ship earns a Cup point and the last crew begins a rescue mission.
  5. The final surviving crew wins the flight.

Why teachers use it

  • A fresh theme extends the proven Corner Cup routine.
  • The game manages launches, results, rescues and scoring.
  • No student devices, accounts or names are needed.
CHOOSE YOUR VERSION

Corner Cup editions